'Trust in the computer, Mr Rumpole, and you'd have so much more time, leisure-wise. That's the …'
'Name of the game?' I hazarded.
That
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's
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the
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name of the game
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I
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hazarded
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Token
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Process: relational
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Value
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Sayer
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Process: verbal
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" 1
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2
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Experientially, a Quality (meaning) is realised in this instance as a verbal Process (wording). The Quality is a Quality of projection (Halliday & Matthiessen 1999: 210-1), since it construes probability — this being agnate with a cognitive sensing. Thus the author stylistically imbues a verbal Process with both the manner of the Process, and a suggestion of cognition.
Interpersonally, this is also stylistically suggestive of interpersonal projection (Halliday & Matthiessen 2014: 698-700), with the projecting verbal clause realising modality — a low value of modalisation: probability.
That
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's
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the
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name of the game
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possibly
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Subject
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Finite
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Complement
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Mood Adjunct
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