Thursday, 30 July 2015

Operative Encoding Clause With Mood Adjunct Of Intensity


Pandora's Tower 
is
very much
an example [of the difficulty [[I'd like to see in Zelda game]] ]
Agent
Process:

Medium
Token/Identifier
identifying

Value/Identified
Subject
Finite
mood Adjunct: intensity
Complement
Mood
Residue


The identity encodes an example of the difficulty I'd like to see in Zelda game by reference to Pandora's Tower.

Pandora's Tower identifies an example of the difficulty I'd like to see in Zelda game — so identifying.

Pandora's Tower is not a member of the class an example of the difficulty I'd like to see in Zelda game — so not attributive.

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